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Payday 3 - Gameplay Assets

Some of the Interactive Gameplay Assets I made for Payday 3. This involves everything from modelling/sculpting, texturing and technical setups in Unreal. These were used as mission objectives in different levels. I was also in charge of planning, scoping and delegating work to the other artists working on the gameplay related assets and environment assets.

Logotypes are made by: https://www.artstation.com/mariellekarlsson